Skip to content
Changelog

Changelog

Version 1.21

Fixed

  • Fixed an issue where Directional Light ground shadows did not receive the dynamic wind offset when preset blending was enabled.

Version 1.2

Added

  • Preset blending support.
  • Preset blending in the Overview map.
  • Wind Offset, bEnableBlending, and temporary data assets used as temporary variables for blending.
  • An additional temporary data asset for blending, located in the Presets folder.
  • A blending example inside the Fast Clouds actor.
  • New functions are shown below. New functions in 1.2 version

Changed

  • Cleaned up the component a bit.
  • Grouped functions and variables in component.
  • Enabled component tick if blending of presets is required. By default tick is still disabled.
  • Set some variables in component to Private.

Fixed

  • Access nullptr is Fast Clouds Actor. Non critical, doens’t affect anything, but in log there’s a warning.

Version 1.1

Added

  • A standalone Fast Clouds component.

Changed

  • All logic moved from the Fast Clouds actor into a component, allowing Fast Clouds to be integrated into any actor with ease.

Version 1.0

  • Initial realese.
Last updated on