Changelog
Changelog
Version 1.21
Fixed
- Fixed an issue where Directional Light ground shadows did not receive the dynamic wind offset when preset blending was enabled.
Version 1.2
Added
- Preset blending support.
- Preset blending in the Overview map.
Wind Offset,bEnableBlending, and temporary data assets used as temporary variables for blending.- An additional temporary data asset for blending, located in the
Presetsfolder. - A blending example inside the Fast Clouds actor.
- New functions are shown below.

Changed
- Cleaned up the component a bit.
- Grouped functions and variables in component.
- Enabled component tick if blending of presets is required. By default tick is still disabled.
- Set some variables in component to Private.
Fixed
- Access nullptr is Fast Clouds Actor. Non critical, doens’t affect anything, but in log there’s a warning.
Version 1.1
Added
- A standalone Fast Clouds component.
Changed
- All logic moved from the Fast Clouds actor into a component, allowing Fast Clouds to be integrated into any actor with ease.
Version 1.0
- Initial realese.
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